We’re excited to have found the Chromaroma project, a game that makes travelling in London engagingly colourful. Released by digital production company Mudlark, it tracks journey data from Oyster cards on the London Underground. Every time people use their oyster cards, data is recorded by TFL. When you tap in and out at stations your [...]
Monthly Archives: June 2011
Chromaroma – London Underground Visualisation Game
Data Design at Goldsmiths BA Design Show 2011
Among my graduating year group was a great breath and variety of work across disciplines. Of the fellow projects from the show here are some innovative examples of representing information in interesting ways. Rosann Ling – “Ink Stained Verses”: Rosann Ling‘s project “Ink-stained Verses” used chromotography to express time in an alternative measurement (see film). Inspired by [...]
Nike+ Chips Highlight Urban Running Routes
Being fans of the Nike Grid project in London it was great to see, last week, Nike’s running chips creating another fantastic visualisation on the other side of the pond. Graphic designer Nicholas Felton (yes he of the Feltron Report) enlisted 14 of his students at Manhattan’s School of Visual Arts to analyse the metadata collected [...]
What Does London’s Tube Map Really Look Like?
We came across this interesting article in the Daily Mail (unlikely, I know!) comparing the perceived journey distances using the tube map compared to what the real map looks like and what the actual distances are. According to research by Zhan Guo, a professor of urban planning and transportation policy at New York University, up [...]
Tube Data
Hi, my name is Hannah Thompson. I interned at Elio Studio last summer and have come back to work on the Creative Data London Air Quality project having just graduated from the BA Design course at Goldsmiths College. My final year project is a data collecting project on the London underground and in train stations. I did [...]